Seven
( PS3 ) - Cancelled

Job Role - Art Director / Art Outsourcing Manager

  • Developed and maintained the visual style of the game, ensuring consistency across all aspects, including characters and environments.

  • Collaborated with internal and external concept artists to establish and refine the visual style, including the design of main characters and bosses.

  • Created the initial story and worked with professional writers to develop a cohesive narrative suitable for a PS3 game.

  • Directed the creation of a storyboard that showcased the game's story through a slideshow of 2D drawings and concept images, enhanced with effects for a presentation to Sony for potential investment.

  • Reviewed and provided constructive feedback on all concept art assets, ensuring they met high-quality standards and aligned with the game's vision.

  • Oversaw the outsourcing process, providing direction and feedback to external teams.

Art Director / Art Outsourcing Manager

Project Highlights

As a working partner and Art Director for Seven, a planned AAA game for PS3, I was responsible for shaping the entire visual direction of the game. I handpicked a team of concept and 3D artists, both internal and freelance, to bring the vision to life. The original game story was written by me and later refined by professional writers to align with the game's narrative. I directed the creation of numerous concept artworks and a storyboard animation to present the game's world, characters, and environments. These materials were used to approach Sony for potential publishing and funding, and initial talks were promising. Unfortunately, due to health issues faced by the company’s owner, the project was shelved despite the significant progress made.